GRAY GROFA is a 2D side-scrolling shooter puzzle game that has been developed for the 8-bit MSX computer, pushing its memory and performance to the limit.
A Windows PC version will be released soon on Steam.

This game appears similar to side scrolling shooters from the 80’s such as GRADIUS and R-TYPE.

Just like in these familiar shooter games,
you can shoot, reload bullets, and enemies will fall or break down when your bullets hit them.

However, this game is actually a puzzle game!

Your path is mostly blocked by unbreakable enemy ships, so you have to find a way to advance through the stage!

The challenge is that ships without a pilot cannot be destroyed. But fortunately, enemy pilots walk around the field and will enter ships that they get close to. You will then be able to destroy the ship or allow the ship to move away and make space for you to proceed through the stage.

・ 5 puzzle stages, each based on a unique concept.
・ Very short bullet lifespan results in thrilling action. The closer you are, the faster you can fire!
・ The creator of this game is a musician, who created the music, program, and graphics for this game.
・ A detailed technical specification document is included with the game. The program list for the game can be viewed, and all details about the game’s tools and program are explained. Learn how to create games for the MSX!


Game Category

Puzzle Shooter


Game Platform

PC – Steam






1985年から8bitパソコンにて一人でゲームを作り続けています。アイディア音楽グラフィックプログラムすべて手がけ、1988,89年には「まものクエスト I」同 II が雑誌MSXFANに掲載。内容が評価され当時としては異例の25画面分ものプログラムが紙面掲載された。

タロティカはサンフランシスコで毎年開催される世界最大のゲーム開発者カンファレンスであるGDCで開催される、インディペンデントゲームスフェスティバル2018において、NUOVO賞(斬新さ)のファイナリストに選ばれました( 3/21受賞セレモニーの放映 )

TPM.CO SOFT WORKS is a one-man studio that has been creating games with an 8-bit computer since 1985.
All ideas, music, graphics, and programs were devised and created by the founder, Ikushi Togo. In 1988 and 1989, the games Mamono Quest I and II were published in the MSXFAN magazine. The games were so highly praised that an unprecedented 25 screens worth of the games’ programs were inserted into the magazine.

One of Togo-san’s latest works, TAROTICA VOO DOO, was first exhibited at BitSummit in 2014.
Four years of tuning and localization later, TAROTICA VOO DOO finally released on Steam last December in 5 different languages.
The dot-art for all in-game text for each language was drawn one-by-one
with a mouse.
TAROTICA VOO DOO was also nominated as a Finalist for the ‘NUOVO AWARD’ at the INDEPENDENT GAMES FESTIVAL which was held at the 2018 Game Developers Conference.